
#ifndef SWE_R002WIREFRAME
#define SWE_R002WIREFRAME

#include <swegl/render/R000Virtual.h>

namespace swegl
{

	/**
	 * WireFrame Renderer
	 */
	class R002WireFrame : public R000Virtual
	{
	public:
		R002WireFrame(Scene *scene, Camera *camera, ViewPort *viewport);

		void Render();
		void Bresenham(const Vec3f & v0, const Vec3f & v1);
	};

}

#endif // SWE_R002WIREFRAME
